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Oblivion file and mod database

Hanstholm village

Locationrn========rnIt is North east of cheydinhal, there should already be a map marker there and you dont have to discover it, but if there isnt just keep heading north-east of cheydinhal. It is quiet hard to get to and its better to use fast travel most of the time.rnrnDetailsrn=======rnThis Mod adds a small village high up in the valus mountains, The Village has many NPCs ,20+ Atleast.rnrnBasically everyone NPC in the village has a job if its either mining, farming or a shop owner or even a guard. I tried to make the village feel alive and not dead like most of the villages in Tamriel.rnrnNot only does it add some more life to Tamriel but it also gives the player a small house, It is free and is a lovely house, It includes a basement with display cases to Display all your achievements in the world of Tamriel. All of the chests SHOULD be respawnable, i recommend saving your game before using the house as i cannot be held responsible if you lose alot of valuable equipment.rnrnHanstholm is a small community, it has beautiful views of north-east Cyrodiil. It has 1 mine where some of the villages work, It has 2 shops:rnrnCold steelrn___________rnCold steel is a warriors shop is cotains Dwemer mostly as that is the villages guard uniform. It also is open day and night as different npc's do different times. The owners of cold steel will also repair weapons for you, for a price.rnrnMebentie Gabanis's Soul gemsrn____________________________rnMebentie Gabanis's Soul gems is another shop that sells soul gems, Mebentie Gabanis is the owner but has many other workers to help him run the shop day and night. This shop offers to recharge your magic equipment.rnrnSo basically if you are looking for some extra land download this, as im sure one time or another you will come past it. In future verisions i will be adding quests such as helping the lord with something, but i am looking for some help with quests so if you are interested please e-mail me or private message me here.rnrnrnInstallrn=======rn1. Copy the .esp file to (install folder)OblivionData n2. Start Oblivion Launcher, click 'Data Files', place a checkmark beside the .esp file.rnrnUninstallrn=========rn1. Start Oblivion Launcher, click Data Files, uncheck the .esp file(s).rn2. Delete the .esp file from OblivionData nrnUpgradern=======rnNo upgrades as first release.rnrnIncompatibilityrn===============rnI can't think of any Major mods or well-known mods that will conflict but if any MOD puts something in the exact same place it will conflict obivously.rnrnrnrnrnrnKnown Issues or Bugsrn====================rnNot many to my knowledge but i guess there might be a few Npc AI pathing issues.rnrnHistoryrn=======rn1.0, 4/9/2007- Initial release.rnrnContactrn=======rnYou can find me on the official Elder Scrolls forums as 'Luckylewis' but i am not very active there.rnYou can find me on TESSource.net as 'Luckylewis'.rnYou can send me an email here: lewisjohnson1993@hotmail.com.rnrnrnCreditsrn=======rnThanks to Bethesda for creating Oblivion.rnThanks to TESSource.net for the a one-stop-shop resource for authors and players.rnThanks to lhammonds for the Readme Generator this file was based on.rnrnrnTools Usedrn==========rnPhotoshop - http://www.adobe.com/products/photoshop/rnTES Construction Set - http://www.theelderscrolls.com/downloads/updates_utilities.htmrnReadme Generator - http://lhammonds.game-host.org/obmm/tools_readme_generator1.asprnrnLicensing/Legalrn===============rnrnYou must contact me and obtain my permission before re-packaging any part ofrnthis mod. Either Private message me here or leave a comment here if you want to edit my mod.

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