Latest Files
This mod changes the male playable Wood Elf's voice to a younger sounding voice.
Adds a new village in the game, it is pretty small and my first try at an oblivion town/village. It has 20+ Npcs and has a nice view. Read below for more information.
Adds all a grim reaper would need to a chest in front of a grave stone in the palace district, imperial city.
It changes the combat to feel more like SCA combat. (a worldwide full contact medieval fighting sports club).
Fixes Value of the following: Books, Ceramics, Cloth, Clothing, Ingredients and Tools.
New Name, New Features, Truly Traveling
This small mod adds Traveling Traders, Traveling Merchants, Roaming Types covering all of Cryodiil. These traders walk around the wilderness close to each town, inn, farm, roads, backroads, shrine,or priory. They will sell you weapons, armor, food, staffs, alchemy ingredients & equip, clothing, lockpicks, spells(limited) & Potions if in stock. Some can repair, recharge, sell spells and all will buy stolen items.
This mod adds a Pegasus that you can fly on!!
Boost to health, magicka, and fatigue
Lower skills and attributes (Master version only)
This adds a lot of modified weapons, armour and a few other items to the Raiment Cabinet in the arena. This mod makes fighting much easier.
This small mod adds Roaming, Wandering, Traveling Traders & Merchants covering all of Cryodiil. These traders walk around the wilderness close to each town, inn, shrine,or priory. They will sell you weapons, armor, food, staffs, alchemy ingredients & equip, clothing, lockpicks, spells(limited) & Healing Potions. They can also repair, recharge, and buy stolen items. They are not bound by Imperial Law, so you may assault, steal, pickpocket, but not murder them with no crime penalty. This Contain a fix that armor is always equipped, even if bought. See MerchantPlus.htm for More Info. This is my last update to this site in a while.